Join O3C as we speak to genuine industry stalwart Giles Goddard!
Travelling through milestones in his varied career, find out how working with Argonaut led to the development of the Super FX Chip which would power the technical powerhouses Star Fox and Stunt Race FX; how taking residence in Japan led to a closer relationship with Nintendo and work on Super Mario 64 and 1080 Snowboarding (not Skiing!); why Steel Diver remains one of Giles’ favourite titles in his collective oeuvre; and how ‘going indie’ eventually led to returning to the cutting edge with the VR-exclusive Carve Snowboarding.
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